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Tutorials to Becoming the Best Level Designer and Game Environment Artist (since 2008)

17 Maya Beginner Tutorials: Introduction to Learning and Using Maya in Just 4 Hours

Category: Maya, Environment Art
September 14, 2016 (Updated: February 25, 2025)

The following tutorial series is directly from Module 1 of 3 of "Maya Foundation: Home-Study Course" tutorial course.

I've released this entire Module 1 of 3 completely free. It is focused on teaching you how to get started learning Maya completely from scratch in 4 hours.

The full "Maya Foundation: Home Study Course" contains 3 Modules and 18+ hours of tutorials.

  • Module 1 is focused on interface overview for game environment modeling.
  • Module 2 is focused on environment modeling techniques (27 videos, 8+hrs).
  • Module 3 is focused on UV mapping and UVing (21 videos, 5+hrs).

Below you will find all 17 videos from Module 1.

Maya Beginner Tutorial Series: Introduction to Learning & Using Maya in Just 4 Hours

Beginner Tutorial #1: First Time In Maya and How To Set Up Projects

In this tutorial I will show you how to set up projects in Maya. It is the first step to modeling and creating anything in Maya.

Continue to the tutorial...

Beginner Tutorial #2: Interface Overview - Everything You Need to Know

Maya Beginner Tutorial Series 2/17: Interface Overview - Everything You Need to Know

In this tutorial we will cover Maya interface and everything you need to know.

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Beginner Tutorial #3: Mastering Viewport Navigation

Maya Beginner Tutorial Series 3/17: Mastering Viewport Navigation

In this tutorial we will cover how to master viewport navigation in Maya.

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Beginner Tutorial #4: Viewport View Options and How to Setup Viewports for Modeling

Maya Beginner Tutorial Series 4/17: Viewport View Options and How to Setup Viewports for Modeling

In this tutorial we will cover various panel viewport toolbar options to improve modeling and working in Maya.

Continue to the tutorial...

Beginner Tutorial #5: Geometry Modeling Basics and How to Work With Polygon Objects

Maya Beginner Tutorial Series 5/17: Geometry Modeling Basics and How to Work With Polygon Objects

In this tutorial you will learn how to work with polygon objects in Maya to begin your modeling journey.

Continue to the tutorial...

Beginner Tutorial #6: Component Mode and How to Work with Polygon Vertices, Edges, Faces

Maya Beginner Tutorial Series 6/17: Component Mode and How to Work with Polygon Vertices, Edges, Faces

In this tutorial you will learn how to work with object's Component Mode. Be able to manipulate/change vertices, edges, faces and more.

Continue to the tutorial...

Beginner Tutorial #7: Axis Orientation and Important Tool Settings for Move, Rotate, Scale

Maya Beginner Tutorial Series 7/17: Axis Orientation and Important Tool Settings for Move, Rotate, Scale

In this tutorial you'll learn important settings for Axis Orientation for Move, Rotate and Scale tools. Something often not talked about and the first thing beginner's get stuck with.

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Beginner Tutorial #8: Importance of Scale, Size, Dimensions, Setting Up Your Grid and HUD Display

Maya Beginner Tutorial Series 8/17: Importance of Scale, Size, Dimensions, Setting Up Your Grid and HUD Display

In this tutorial you'll learn important settings for Axis Orientation for Move, Rotate and Scale tools. Something often not talked about and the first thing beginner's get stuck with.

Continue to the tutorial...

Beginner Tutorial #9: Saving, Opening and Starting New Scenes

Maya Beginner Tutorial Series 9/17: Saving, Opening and Starting New Scenes

In this tutorial you'll learn how to start, save and open scenes in Maya.

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Beginner Tutorial #10: Geometry Modeling Blockout Exercise for Environment Design

Maya Beginner Tutorial Series 10/17: Geometry Modeling Blockout Exercise

In this tutorial you will go through a geometry blockout exercise to help you practice and integrate everything you've learned so far in Maya.

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Beginner Tutorial #11: How to Snap Geometry and Change Pivot Points

Maya Beginner Tutorial Series 11/17: How to Snap Geometry and Control Pivot Points

In this tutorial will learn how to snap objects to the gird and to other objects as well as to how modify pivot points. Snapping and pivot points are probably the most important elements of environment modeling that aren't mentioned enough.

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Beginner Tutorial #12: Difference Between Triangles vs Quads vs NGons

Maya Beginner Tutorial Series 12/17: Difference Between Triangles vs Quads vs NGons

In this tutorial you will learn the difference between Triangles, Quads and NGons. Which geometry type you should work with and which to avoid when modeling environments and props.

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Beginner Tutorial #13: Deleting Faces, Edges, Vertices and Making Better Selections

Maya Beginner Tutorial Series 13/17: Deleting Faces, Edges, Vertices and Making Better Selections

Deleting vertices, edges and faces isn't as simple as pressing Delete. In this tutorial you will learn how to properly delete components to avoid geometry problems.

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Beginner Tutorial #14: Custom Polygon Display Options for Environment Modeling

Maya Beginner Tutorial Series 13/17: Deleting Faces, Edges, Vertices and Making Better Selections

Custom Polygon Display will set visual preferences for how you want to view objects in Maya. Some of these options include backface culling, display normals, texture borders, open edge border and much more. Many of these are very useful for environment modeling. Here are a few settings you need to know right now as you begin.

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Beginner Tutorial #15: Deleting Construction History

Maya Beginner Tutorial Series 15/17: Deleting Construction History

Object Construction History will begin to increase Maya's file size, decrease scene calculation speed, slow down viewport rendering and increase the changes of the file becoming corrupted. Unless you periodically Delete Construction History on that object. Here is how.

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Beginner Tutorial #16: Create and Manage Custom Shelves

Maya Beginner Tutorial Series 16/17: Create and Manage Custom Shelves

Tool Shelves in Maya is a quick way to access some of the most commonly used tools. Having a custom shelf will speed up your work in Maya. Here is how to create and manage shelves in Maya.

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Beginner Tutorial #17: Creating and Using Display Layers

Maya Beginner Tutorial Series 17/17: Creating and Using Display Layers

Unclutter and organize your large scenes by creating and using Display Layers in Maya. Here is how.

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About World of Level Design

My name is AlexG. I am self-taught level designer, game environment artist and the creator of World of Level Design.com. I've learned everything I know from personal experimentation and decades of being around various online communities of fellow environment artist and level designers. On World of Level Design you will find tutorials to make you become the best level designer and game environment artist.

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