Features an extensive list of level design tutorials covering principles of gameplay, design, layout and workflows using various games, level editors and game engines.
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Tutorials for environment artist (artistic and technical). Focus is on principles of modeling, texturing, lighting, color and much more.
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Tutorials focused on using Maya to create environment art assets to be used in various game engines.
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Contains an extensive tutorial list for how to use and create environments with UE5.
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Contains an extensive tutorial list for how to use and create environments with UE4.
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List of tutorials focused on texturing using Substance Painter and Designer.
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Extensive list of tutorials for how to get started and create custom maps for CS:GO using Source Engine.
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Extensive list of tutorials for how to get started and create custom maps for L4D 1 and 2 using Source Engine.
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How to manage your time, energy and work so you finish what you start. Very important topic not talked about enough.
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Tutorials for how to use UDK and create game environments with it.
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List of tutorials focused on texturing and environment creation using Quixel's tools Mixer, Bridge and Megascans.
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Learn how to use old school CryEngine 3 SDK to create your own game environments with.
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The game was shipped with a level editor to create custom maps with. Learn how using ChromEd game engine for CoJ2 game.
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Contains level design and game environment challenges I've done to improve my work. Also includes WoLD community challenges (2009-2012).
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