In this first part of 3-part series of Modeling Interior Environments using Maya, we'll cover the following:
Part 1: Planning, Reference and Research Setting Deadlines New Project Modeling Mindset.
Watch Part 1
PART 2: Setting up the Scene, Scale and Setting up New Project Modeling Walls, Wall Trims, Windows, Curtain and Ceiling.
Watch Part 2
Part 3: Modeling Furniture: Couch, Chairs, Table, Palm Tree, Lamp and Carpet Finishing up and Arranging the scene.
Watch Part 3
Second Part we will begin to set up a new scene in Maya, building a new modeling shelf, setting up a new project and setting proper scale.
Then we will begin to build the walls, windows, ceiling and the overall foundation of the environment.
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