
Welcome to "WoLD Insider" newsletter issue #11.
"WoLD Insider" Issue #11 contains - 2 Making of tutorials, Substance Painter for creating glass and text tutorials, environment design decal tips and 10 Maya quick tips.
Every single "WoLD Insider" newsletter features level design and game environment art advice, tips, ideas, inspiration, links, resources and updates about World of Level Design. "WoLD Insider" is EXCLUSIVE to you as WoLD subscriber.
Following Issue #11 of "WoLD Insider" contains:
Chain link fence - you will need one for any urban or suburban environment you create.
You don't need to model the actual chain link geometry. You need to use opacity mask to fake the illusion of your geometry through a texture and this is done in Substance Painter. Then set up the Material using the Opacity Mask in UE5.
In this 3-part tutorial breakdown you will see the entire process:
Full Tutorial with Video and Notes: Beginner's Tutorial to Creating Chain Link Fence...
Creating environments can be overwhelming due to the amount of work that's required.
Props can help you focus on one object at a time without having to worry on something bigger that will take weeks or months to complete. Most props can be completed within a couple of days. Not to mention that you'll need to create your own props to set dress your environments.
In this making of, I'm going to show you how the retro soda vending machine was created and challenges that came from it.
Full Tutorial with Video and Notes: The Making of Retro Soda Vending Machine...
Here is how to create glass in Substance Painter. In addition, I'll show you how to add your own customized dirt to the glass and how to export textures so you can set up the glass material in Unreal Engine.
See the full tutorial on the blog here...
Substance Painter doesn't have a Text Tool as you would expect. But there is a way to add custom text onto your textures/models. In this tutorial we'll cover how to add custom text, design logo stamps and few extra things that most tutorials fail to mention.
See the full tutorial on the blog here...
Tip #1: If using Megascans decals with UE4 or UE5, double click on Decal Material Instance to open up its properties and tweak Color Overlay to make decals match underlying material. Then see if you need to tweak other properties such Color Intensity or Opacity Intensity.

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Tip #2: Use decals to create natural transition between two different surface types.
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The following quick tips series is created for beginners and experts using Maya software.
These are quick, useful tips to help improve, refine and remind you of tools, techniques, shortcuts and principles you may have not known or forgotten about.
Following tutorial post includes various 10 Maya Quick Tips...
Hope you enjoyed this newsletter issue and check out some previous issues for more tips, links, advice and techniques.
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