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Tutorials to Becoming the Best Level Designer and Game Environment Artist (since 2008)

New Tutorial Course Release: "UE4 Fundamentals Vol.2 Landscape Essentials"

Category: News/Updates, UE4
February 03, 2020

Learn EVERYTHING you need to know for how to sculpt landscapes and create landscape materials entirely in UE4 without any external software.

Last time I worked with Landscapes was in 2015, in UDK. 5 years ago and in an older game engine. After switching over to UE4, I avoided doing any outdoor environments that contained landscapes.

Honestly, I sucked at creating landscapes...

Each year I became more and more annoyed that I was not creating terrains. Maybe it was fear of failure or fear of not being able to understand the process well enough to share it with you.

I don’t know. But it was embarrassing of not having done anything with UE4 landscape tools.

So for the last 6 month I immersed myself into learning everything I could about sculpting landscapes and creating landscape materials in Unreal Engine 4.

I took everything I’ve learned about UE4 landscapes in these 6 months and put it into a tutorial course.

You can now download this course and learn how to sculpt landscapes and how to create landscape materials - all entirely in UE4.

Download the "UE4 Fundamentals Vol.2: Landscape Essentials" tutorial course here...

SUBSCRIBE & GET FREE UE4 PDF GUIDE

Subscribe to receive NEW/UPDATED and FREE "UE4 Beginner's Quick Start Guide" PDF (150+ pages).

Subscribe and Get Free UE4 PDF Guide

Visit this page for more info about the guide...


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UE4 LANDSCAPE ESSENTIALS


BEGINNER COURSE TO LEARN UE4


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ABOUT WoLD & ALEXG

About World of Level Design

My name is Alex Galuzin. I am self-taught level designer, game environment artist and the creator of World of Level Design.com. I've learned everything I know from personal experimentation and decades of being around various online communities of fellow environment artist and level designers. On World of Level Design you will find tutorials to make you become the best level designer and game environment artist.

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