Overview and texture basics. Texturing our two rooms.
1. Texture Application tool
2. Face Edit Sheet pops up
Most functions are self explanatory. Just select the face of the brush you want to edit and Scale, Shift, Rotate accordingly. It will update in the viewport.
3. Clicking on Browse allows you to select and browse L4D textures.
You can filter different textures by typing in what you looking for, acts like a search function.
Size allows you to have more or less textures in the browser window.
Only used textures is a handy tool when you need to select the textures you already have applied before.
4. Applying textures is simple:
Open Face edit sheet
Select the texture you want in the browser
Right Mouse Button on the surface to apply.
While having Face Edit sheet open, Left Mouse Button on the surface to grab a texture from that surface, then Right Mouse Button to apply to a new surface.
Pressing Shift + Right Mouse Button will apply that texture to all the faces on the brush.
5. Texture Shortcuts: Must have Face Edit Sheet Open
Right Mouse Button: Apply Texture
Left Mouse Button: Select Texture
Shift + Right Mouse Button: Apply Texture to All Brush Face
All content on this website is copyrighted ©2008-2019 World of Level Design LLC by Alex Galuzin. All rights reserved.
Duplication and distribution is illegal and strictly prohibited.
World of Level Design LLC is an independent company. World of Level Design website, its tutorials and products are not endorsed, sponsored or approved by any mentioned companies on this website in any way. All content is based on my own personal experimentation, experience and opinion. World of Level Design™ and 11 Day Level Design™ are trademarks of Alex Galuzin.
Template powered by w3.css