WoLD Archives Search About Contact

World of Level Design

Tutorials to Becoming the Best Level Designer and Game Environment Artist (since 2008)

L4D2: How to Create Survival Gamemode Part 1

Category: Source: L4D 1 & 2
February 06, 2010

L4D2 Tutorial covers:

Setting up the necessary entities for survival gamemode type

*L4D1 Survival Gamemode Tutorial here.

1. Info_Survivor_Positions

Insert 4 info_survivor_positions.

For all

Name: survival_positions

Gamemode: survival

For each info_survivor_position, assign survivor name.

Nick, Rochelle, Coach, Ellis

Which survivor will spawn at that position?

2. Info_director

Insert info_director

Name: director

3. Info_game_event_proxy

Insert info_game_event_proxy entity.

Name: survival_explainer_proxy

Range: I used 100

Under flags, make sure to check Fire Automatically When First Seen

4. Trigger_Finale

Insert trigger_finale entity.

Name: survival_radio

World model: hamradio.mdl

trigger_finale Outputs:

My Output Named: UseStart
Target Entity: survival_explainer_proxy
Via this input: Kill

5. Func_Brush

Surround your trigger_finale with a basic brush, and with invisible texture applied to it.

Press Ctrl+T = tie to entity and select func_brush

Name: survival_glow

Parent: survival_radio

Render Mode: Glow

6. Weapons and Items

Now we can insert some entities that will spawn us some weapons and items.

weapon_item_spawn entity

Name: survival_items

Make sure that under flags, you have Spawned Items Must Exist is checked.

This is the setup for weapons. Its similar to items. Only differnce is I named weapons as survival_weapons. It keeps my scene more organized instead of name all items the same name.

weapon_melee_spawn

Again, make sure that under flags, you have Spawned Items Must Exist is checked.

Here, you can continue to insert various items and weapons and naming them appropriately. We are going to make point_template entity turn these items on/off.

Part 2 of the Survival can be found here...

SUBSCRIBE & GET FREE UE5 PDF GUIDE

Subscribe to receive NEW/UPDATED and FREE "UE5 Beginner's Quick Start Guide" PDF (90 pages).

Subscribe and Get Free UE5 PDF Guide

Visit this page for more info about the guide...


Follow WoLD




UE5 FUNDAMENTALS VOL.1 COURSE


UE5: RETRO OFFICE PROJECT


MAYA FOUNDATION COURSE


LEARN THE PREPRODUCTION PROCESS


ABOUT WoLD & ALEXG

About World of Level Design

My name is AlexG. I am self-taught level designer, game environment artist and the creator of World of Level Design.com. I've learned everything I know from personal experimentation and decades of being around various online communities of fellow environment artist and level designers. On World of Level Design you will find tutorials to make you become the best level designer and game environment artist.

Read More »


Home Terms of Use/Trademarks/Disclaimers Privacy Policy Donate About Contact

All content on this website is copyrighted ©2008-2024 World of Level Design LLC. All rights reserved.
Duplication and distribution is illegal and strictly prohibited.

World of Level Design LLC is an independent company. World of Level Design website, its tutorials and products are not endorsed, sponsored or approved by any mentioned companies on this website in any way. All content is based on my own personal experimentation, experience and opinion. World of Level Design™ and 11 Day Level Design™ are trademarks of AlexG.

Template powered by w3.css