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Toolset to Becoming an Environment Artist and Game Level Designer
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TOP READ ARTICLES

Level Design Workflow Tutorial
How To Plan Your Next Map
100 Level Design Ideas and Locations
Call of Juarez 2 Level Design Series
11 Day Mapping Challenge: Start to End
How to Get a Job with Epic Games

 

Left 4 Dead 2 Mapping Tutorials Series
Left 4 Dead Mapping Tutorials Series
Modeling Interior Environments in Maya Part 2/3
Level Designer Chris Kay Interivew
How to Become a Level Designer Part 1 & 2
L4D2 Level Design Tips Part 1 & 2

Image Re-Creation Env Challenge 2:

WoLD March Game Env. Challenge:

About World of Level Design

World of Level Design.com is a website/blog aimed at those interested in Environment Art and Game Level Design.

You will find:

  • A collection of useful articles for level designers and environment artists. The articles are aimed to help you with all aspects of starting, working and finishing your own level designs and 2d/3d environments.
  • Articles on World of Level Design are focused on Environment Modeling, Lighting, Art and Design Fundamentals, Texturing, Planning and Goal Setting, Research and Reference Collection, Interior and Exterior Environment creation and World Architecture.
  • Articles cover various First Person Shooter game engines including Unreal 3, Hammer Source.
  • Fresh content is added regularly including interviews with other level designers and environment artists, how-to instructional articles and video tutorials dealing with many aspects of designing, modeling, and creating your own unique environments for videogames.

 

About Alex Galuzin

Alex Galuzin going up to Swiss Alps

My name is Alex Galuzin.

I am 29 years old. I have a B.F.A. in Computer Animation at Ringling College of Art and Design. My love and passion is for creating game level designs and 3d game environments.

My other website is AlexGaluzin.com where I started to release some of my maps and tutorials untill I decided to dedicated a whole website to it.

Level Design, Environments and World Creation.

I love creating worlds and environments. I love teaching what I know to anyone else who wants to learn and become the best. It is what I love doing.

Got any quesions, shoot me an email.

 

Contact Info:

alex@worldofleveldesign.com

or send me a comment using a form here.


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My Links:

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Alex Galuzin in the Alps Drinking German Beer!

Alex Galuzin Times Square NYC

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MOST READ ARTICLES

NEW ARTICLES

Level Design Workflow Tutorial

L4D Mapping Tutorials

L4D2 Mapping Tutorials

How To Plan Your Next Map

100 Level Design Ideas
and Locations

Photoshop Illustrator Paths to Maya Environments

60-60-30 of Level Design Productivity

Call of Juarez 2
Level Design Series

Level Design Creation Guidelines

Modeling Interior Environments in Maya Part 2/3

Crytek's Level Designer
Chris Kay Interivew

How to get a job with
Epic Games

Game Env. Challenge Image Reference Re-Creation 2

Reference Re-Creation Challenge 1 Submission/Voting

Game Env. Challenge Image Reference Re-Creation 1

L4D2: Create Scavenge Gamemode Part 1

L4D2: Create Scavenge Gamemode Part 2

Hammer Source Based Modeling in Propper
by Andrew Searle

Detailing Building in Hammer Source Part 1 Roof
by Alex Shaw

Create Custom Textures
in Hammer Source
by Keith Garry

How to Create/Manage Visgroups by KeithGarry

TOPICS

 

3D Environment Modeling

Architecture

Books and DVDs

Career/Getting a Job

Call of Juarez 2

Counter-Strike: Source

Design / Art Tutorials

Far Cry 2

Game Environment Design

Game Worlds

Interviews

Left 4 Dead Mapping

Left 4 Dead 2 Mapping

Level Design Tutorials / Tips

Level Design Challenges

Lighting & Texturing

Maya Level Design

Photography / Reference

Productivity & Goal Setting

Tools & Utilities

Unreal 3

WoLD Contributors Tutorials

World of Level Design Store

29 Ways to Become and Streamlined Level Design

2-Book Bundle

29 Ways to Become a Better Level Designer

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Streamlined Level Design

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Book/DVD Recommendations


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