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How to Create Landscapes with UDK

"UDK How to Guide to Landscape Creation with Unreal Development Kit"

How to Create Landscapes with UD
  • Includes:
  • Workflow how to use UDK's Landscape Mode
  • PDF Landscape Chart
  • Digital Download
  • 30-Day, Money Back Guarantee
  • Secure Checkout
  • $47 $27

21
Videos
3+
Hours
No
Project Files
1.4
GB
Software Used:
UDK

UDK Bundle
  • Includes:
  • UDK© The Foundation (43 videos and over 7+ hours of tutorials)
  • UDK©: How to Guide to Landscape Creation (21 videos and 3+ hours of tutorials)
  • PDF "The Essential Guide to Getting Started with UDK" (132 page guide/150+ tips and how-to techniques)
  • Additonal: UDK Shortcuts and Landscape Chart PDF
  • $104 $47

Finally Create Landscapes

Topics include painting heightmaps, setting up landscape materials, painting texture layers, workflow for landscape creation, detailing, erosion tools and much more.

What You Will Learn

Here is what you can expect to learn from this tutorial guide.

  • Full workflow of starting and creating your own landscape with painting heightmaps (elevations), textures and setting up materials
  • How to create new landscapes using various recommended sizes
  • Performance considerations on different landscape sizes and which ones you should use for your environment
  • Free UDK Landscape Size PDF template which includes terrain sizes in miles, kilometers, unreal units and total amount of time traveled - these will help you to understand how large the landscape is and which one you may want to use
  • Four essential tools to modify your heightmap - learn these and you will master landscape creation
  • Learn what you need to do to set up your scene for landscape creation
  • How to use erosion tools to add detail
  • How to manually sculpt your terrain to exactly how you want it to look
  • How to create new package files and a new landscape materials
  • How to set up landscape material and apply it onto your terrain
  • How to set up different texture layers and paint them onto your landscape
  • Learn how to paint texture detail and believable blend transitions
  • How to carve holes into your terrain for caves and areas that allow the player to go underneath the landscape
  • Discover how to use Gizmo and Regions tools for faster landscape creation
  • And much more...

Using the four essential landscape tools

Using the four essential landscape tools

Judging scale and proportion of the terrain to the player

Judging scale and proportion of the terrain to the player

From painting heightmaps to painting texture layers

From painting heightmaps to painting texture layers

No Risk, 30 Day - 100% Money Back Guarantee

No Risk, 30 Day - 100% Money Back Guarantee

I know you will find this tutorial guide very helpful.

But, if for any reason you don't like it, I am offering 30 days, 100% money-back guarantee.

I've been running World of Level Design.com since October 2008. I'm not going anywhere. So if you don't like this premium tutorial series then I don't want your money. Full refund.

Just let me know why you didn't like the product and how I could have made it better.

UDK How to Guide to Landscape Creation

How to Create Landscapes with UD
  • Includes:
  • Workflow how to use UDK's Landscape Mode
  • PDF Landscape Chart
  • Digital Download
  • 30-Day, Money Back Guarantee
  • Secure Checkout
  • $47 $27

21
Videos
3+
Hours
No
Project Files
1.4
GB
Software Used:
UDK

UDK Bundle
  • Includes:
  • UDK© The Foundation (43 videos and over 7+ hours of tutorials)
  • UDK©: How to Guide to Landscape Creation (21 videos and 3+ hours of tutorials)
  • PDF "The Essential Guide to Getting Started with UDK" (132 page guide/150+ tips and how-to techniques)
  • Additonal: UDK Shortcuts and Landscape Chart PDF
  • $104 $47

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Frequently asked questions. Click on each tab to see more.

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PS.

If you have spent some time visiting World of Level Design website, read and watched video tutorials then you know that each video and each tutorial I create is focused on giving you a lot of value and information in each one.

When I release a product, I make sure that you get your money's worth and walk away learning more than what you paid for.



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