Download, install, and launch the editor and the game. How to change game screen resolution and load example map.
Get started with navigation in the editor, interface overview and various viewport options.
How to keep your map to proper scale, proportions and dimensions.
Create a new map, heightmap resolution, meters per unit, generating terrain (procedural), options, modifying and resizing.
Paint, modify and edit terrain using combination of manual and procedural terrain generation.
Import/export and create your own custom heightmap using Photoshop and various filters.
Paint textures and color into your terrain.
How to create and add roads into your map. Bonus: how to add a vehicle and drive on the roads to test them out.
How to create and add rivers into your map.
How to move sections of your terrain using Move Area Tool.
Objects, Models and Vegetation:
Place objects/models into your map. Manipulating, scaling, rotating, replacing, moving, duplicating objects.
Creating and setting up vegetation. Painting trees and grass on the terrain.