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Quantum Of Solace Video Game Level Design

October 04, 2008
Category: Level Design Tutorials / Tips

 

Short video featuring level designer Brian Douglass from Quantum of Solace.

Notes from the video:

- First stages of level design don't exist on the computer. You do it on paper, you do it in discussion, you get a basic concept to work with.

- From your concept you decide how can you make this fun.

 

- Outline it. Draw it. Very basic. Deciding how it will work with the gameplay for your game.

- Reference. Pay attention to reference.

- Next is laying down basic blocks. Constantly moving things around and redesigning. Keep it simple.

- After gameplay is established you start with details. Detailing the buildings, adding props, etc. Making the world come to life.

- Concentrate on immersion. Immersing the player and providing experience.

 

 

 

 

 



 

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