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Available for Download: How to Plan Game Environments and Level Designs

New Challenge 2012: Storytelling Level Design/Game Environment Challenge - Enter Here

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Unreal 3 11-Day Mapping Challenge Beta Release

January 01, 2009
Category: Level Design Challenges

<--11 Day Challenge Day 9-12

Develop 30 Day Map Making Habit-->

Description

Atlantic coast. Old days of permanent lighthouse keepers are thing of the past. Each lighthouse is now completely automated making each area an isolated cliff arena.

Downloads:
Download PC.zip

Download PC.rar

Released: January 1, 2008

GameType: Deathmatch / Team Deathmatch

Map Name: DM-LightHouse_beta

NumPlayers: 2 to 5 players

Custom Content: Yes

Tutorial: 11 Day Mapping Challenge

Unreal Tournament 3:DM-LightHouse_beta

Unreal Tournament 3:DM-LightHouse_beta

Unreal Tournament 3:DM-LightHouse_beta

Unreal Tournament 3:DM-LightHouse_beta

Unreal Tournament 3:DM-LightHouse_beta

Unreal Tournament 3:DM-LightHouse_beta

Unreal Tournament 3:DM-LightHouse_beta

Unreal Tournament 3:DM-LightHouse_beta

Downloads:

Download PC.zip

Download PC.rar

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Not to be reproduced without prior written consent.

Preproduction Blueprint - How to Plan Your Game Environments and Level Designs

 

PREPRODUCTION BLUEPRINT

PREPRODUCTION BLUEPRINT

How to Plan Your Game Environments and Level Designs

- Ebooks (235+ pages)

- 18 videos (2+ hours)

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SPECIAL DEAL: Save $29

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Preproduction Blueprint + UDK 11 Day Level Design

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- Total: 63 videos and 735 pages

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