Available for Download: How to Plan Game Environments and Level Designs |
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Gameplay and Flow Challenge Results and WinnerMay 26, 2010
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GAMEPLAY AND FLOW LEVEL DESIGN CHALLENGE RESULTS/WINNER
We are happy to announce a winner of the challenge.
Winner: Zodd
Runner-Up: Reanimated
Zodd receives the beta key to Starcraft II and our congratulations.
Prize has been submitted by courtesy of Luis Miranda aka Doruku.
Thank you to all who participated in the challenge. It was a huge success. The quality of work that was produced is astounding.
The focus of the challenge was to create a playable level using Hammer Source based game, with a given template and to create something fun to play.
Each submitted entry below receives notes to help out the designers improve their work.
The Winner and Runner Up receive more detailed notes.
WINNER:
Zodd

Good:
WoLD Suggestions:
L4D2 Gameplay Map Download BSP
L4D2 Gameplay Map Download Nav
RUNNER-UP:
Reanimated

Good:
WoLD Suggestions:
Rest of the submitted entries. In alphabetical order:
Oilcake:

Good:
WoLD Suggestions:
Pred10122:

Good:
WoLD Suggestions:
StixNStonz:

Good:
WoLD Suggestions:
TotalMark:

Good:
WoLD Suggestions:
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© 2008-2011. All articles on World of Level Design™ are copyrighted.
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