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Day 6: Unreal 3 11-Day Mapping Challenge

December 26, 2008
Category: Level Design Challenges

<--11 Day Challenge Day 5

11 Day Challenge Day 7-->

DAY 6

TEXTURING

Last day for texturing. Goal is to texture the uved lighthouse and fix up any other minor problems before they get out of hand.

Not much of visual progress but the lighthouse texturing is completed.

 

Unreal 3 Static Mesh Texturing

 

Textures, include color/diffuse; specular and normal map.

 

Texture Day

 

Textured Lighthouse.

Unreal 3 Static Mesh Texturing

Unreal 3 Static Mesh Texturing

Not sure if I like that sky. I am now thinking setting it in evening, night time and have a rotating light coming from the light house.

Thats tomorrow.

 

Any suggestions or comments, please fill them out below or email me.

 

Go to Day 7

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