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11-Day Level Design Challenge 2 Winner/RunnerUpsSeptember 12, 2010
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After a week worth of playing, talking and testing; Smog, Nexusdog and AlexG have finally decided on the winner of the challenge and 2 runner ups. It was not an easy task.
11 Day Level Design Challenges are not easy to do. The constraints of a deadline, constant updates, feedback, bugs, errors, crashes and life are a normal part of these challenges. Being able to overcome all that and finish in 11 days is a big accomplishment.
We also decided to give 3 honorable mentions.
Why?
We were very impressed with the amount of work that was done, and wanted to give credit where it's due.
Congratulations to the winner, runner ups and honorable mentions.
Me, Nexusdog and Smog want to ...
Congratulate the Winner ZensDeath for taking the top honors.
As well as both Runner Ups: Sarge Mat and NightClucker.
Following are various notes compiled together from Nexusdog, Smog and AlexG.
WINNER: ZensDeath 'Tranquility' - Unreal 3


Feedback:
Personal website J.W. Russel.com
Download The Map (personal website link)
11 Day Level Design Thread ZensDeath
RUNNER UP: Sarge Mat 'DM Sanctuary' - UDK

Feedback:
Personal website Mat Nelson.net
Download The Map (personal website link)
11 Day Level Design Thread Sarge Mat
RUNNER UP: NightClucker 'Ancient Summer' - UDK

Feedback:
Download The Map (filefront link)
11-Day Level Design Thread NightClucker
HONORABLE MENTIONS:
Notes by Nexusdog.
Reanimated: 11 Day Terrace of Terror Thread (L4D2)

zim*: 11 Day Fields of Gore Thread (L4D2)

Severance: 11 Day PL_Summer Valley Thread (TF2)

Thanks to everyone who participated.
Big thanks Nexusdog and Smog for helping me to critique all the entires.
Join in on the forum thread to Congratulate the Winner and both Runner-Ups
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