![]() |
TOP READ ARTICLES Level Design Workflow Tutorial |
Left 4 Dead 2 Mapping Tutorials Series |
3D Environment Design.com Free Downloads of Ready-to-Use Game Environments and Models |
L4D: World Scale and DimensionsMay 21, 2009
|
||||||||||||||||||||||||||||||||||||||||||||||||
Player's scale are important to keep your levels in proper dimensions.
Here are the key dimensions:
Player Scale |
Architecture Scale |
Width/Depth: 32 units |
1 foot = 16 units |
Height: 72 units |
Door Width: 48 units |
Height Crouching: 36 units |
Door Height: 108 units |
Eye Level Crouching: 32 |
Hallway Height: 128 units |
Eye Level Standing: 64 |
Hallway Width: 64 units |
Slope to Climb: 45 degrees |
Stairs Height: 8 units |
|
Stairs Depth: 16 units |
|
Max Step Height: 18 units |
|
|


|
|
|
Comments are Closed. Please Join & Discuss this post in the World of Level Design Forums
Comments
AlexG 17 Dec 2009, 22:09
Thank you Jack. I appreciate that. Happy to help :)
Jack 17 Dec 2009, 20:48
Thanks so much for the fast reply Alex. I figured that was the case I just
was unsure because I couldn't find any documentation mentioning it.
I forgot to mention this in my first post but... Your material is amazing and so helpful. I can't imagine that I would even be attempting level design without your help.
AlexG 17 Dec 2009, 14:57
Hey Jack. Yes, the saferoom door is bigger then most doors. You will have
to rebuild the doorframe geometry to fit the safedoor.
Jack 17 Dec 2009, 14:10
Alex, when I insert a safe room door into this size doorway, the door is
too big for the doorway. Am I doing something wrong or is a safe room door
just bigger than most doors?
Ethan 22 Oct 2009, 02:20
Thank you for the information supplied. Helped me a lot while starting to
learn to map.
Atabek 22 Aug 2009, 12:13
The model for an info_survivor_position is Francis. He's the tallest
character in Left 4 Dead, so this is a good entity to drop down to check
your scale.
AlexG 04 Aug 2009, 06:44
First number is regular jump, second number is if you use Jump+Crouch.
AlexG 04 Aug 2009, 06:38
Hey Sean,
Jump Jump+Crouch Crouching: 21 21 Standing: 20 56 Walking: 20 56 Running: 20 56 Sprinting: 20 56
Sean 03 Aug 2009, 17:11
Thanks for this! I always had trouble with dimensions (everything would be
too big). Quick question though, what's the maximum height a player can
jump?
Powered by Scriptsmill Comments Script
|
Receive 2 FREE E-Books 11 Day Level Design: How I Created a Map in 11 Days
Your information will never be sold or rented. I respect your privacy and I hate SPAM ! |
TOPICS |
|
UDK© 11 Day Level Design |
|
How to Create a Full Playable Map from Beginning to End in 11 Days Using UDK©. UDK© 11 Day Level Design is a complete level design system that covers the entire process of creating a full playable level using UDK©. - 13 Ebooks (500+pages) - 45 videos (3 hours)
|
|
World of Level Design Tutorial Series |
|
|
||||||
|
|