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Level Design
UDK©
3D Modeling/ Maya®
CryEngine3 SDK
CS:GO SDK
L4D2
L4D1
Getting Started
<--L4D: Installing Authoring Tools and SketchUp
L4D: Creating Geometry
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Player's scale are important to keep your levels in proper dimensions.
Here are the key dimensions:
Player Scale
Architecture Scale
Width/Depth: 32 units
1 foot = 16 units
Height: 72 units
Door Width: 48 units
Height Crouching: 36 units
Door Height: 108 units
Eye Level Crouching: 32
Hallway Height: 128 units
Eye Level Standing: 64
Hallway Width: 64 units
Slope to Climb: 45 degrees
Stairs Height: 8 units
Stairs Depth: 16 units
Max Step Height: 18 units
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