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The World of Fable 2

October 10, 2008
Category: Game Worlds

<--FarCry2 Level Editor Preview

Constructivist Architecture-->

The world in Fable II is completely dynamic, interactive and free roaming. There are no set paths. Go anywhere and do anything.

Fable II world includes seasons, night and day cycles, an economy, social relationships and a absolutely gorgeous art style of the world.

Splitting up into organic and architectural teams.

Introduction and special attention to color.

Lets look at the World of Fable 2.

Day / Night Cycle

Atmosphere is the key in the following screenshots. Notice how the color of the sky and the time of day conveys the mood.

Early morning. Dawn.

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Sunset.

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Night time.

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Full Moon.

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Seasons

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Nature

The environment in Fable II feature trees with branches and leaves that are individually animated according to their own physics, each tree has roughly 120,000 leaves.

Forests, deep lush green colors. Open fields.

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Towns and Villages

Notice the water effects and HDR of the sky.

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Stylistic architecture.

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Caves and Graves.

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Concept Art

Concept work just as spectacular as the world. This is where it all started. With pencil drawings and with digital paintings.

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© 2008-2011. All articles on World of Level Design™ are copyrighted.
Not to be reproduced without prior written consent.

Preproduction Blueprint - How to Plan Your Game Environments and Level Designs

 

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How to Plan Your Game Environments and Level Designs

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