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Download Latest Ebook/Videos: How to Plan Game Environments and Level Designs

Tutorial Topics


LevelDesign


UDK©


3D Modeling/
Maya®


CryEngine 3 SDK


L4D2


L4D1


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Source SDK & Authoring Tools Tutorials

Source SDK/Authoring Tools tutorials listed below are not based on any specific game. These tutorials can be used for any Source Engine based game. Such as Team Fortress 2, HL2, HL2: EP1/2, Left4Dead, Left4Dead 2, Counter-Strike: Source, DoD: Source, Portal.

Hammer Source Tutorials:

Left 4 Dead 2 Tutorials List

Left 4 Dead 1 Tutorials List

LEVEL DESIGN GAMEPLAY / WORKFLOWS SOURCE SDK:

How to Create Video Trailers in Source Engine - L4D1/2: Making of Left2Party 

Level Design Workflow: Making of HL2DM DM_Zest by Thiago Klafke

L4D2/1 Visual Reference Guide to Level Design

L4D2 Level Design Tips Part 1

L4D2 Level Design Tips Part 2

 

INSTALLATION - SOURCE SDK/AUTHORING TOOLS:

How to Get and Install Source SDK and L4D1-2 Authoring Tools

 

BASICS - SOURCE SDK/AUTHORING TOOLS:

6 Common File Types in Hammer Source SDK/Authoring Tools

Hammer Source Crash Course in 15 Minutes

Hammer Source Map Construction Breakdown

Player Scale and World Architecture Dimension Basics

How to Apply Real World Scale in Hammer Source

How to Create and Managing Visgroups - by Keith Garry

 

SIMPLE ROOM - SOURCE SDK/AUTHORING TOOLS:

 

ARCHITECTURE AND BSP GEOMETRY - SOURCE SDK/AUTHORING TOOLS:

Creating Roads Part 1: Basics, Intersections and Adding Realism

Creating Roads Part 2: 3 & 4 Way Intersections

Creating Roads Part 3: Wide and Tight 90 Degree Turns

Creating Roads Part 4: 180 Degree Turns

Creating Roads Part 5: How to Create Curved, Sloped Roads

Creating Roads Part 6: Brushes and Props - Blocking Roads Off

Creating Roads Part 7: Terrain - Blocking Roads Off

Creating Roads Part 8: Curved Sloped Roads - Blocking Roads Off

Detailing Buildings in Hammer Source: Part 1 - Roof - by Alex Shaw 'Smog'

 

TEXTURING - SOURCE SDK/AUTHORING TOOLS:

Creating Custom Textures in Hammer Source - by Keith Garry

 

PROPS AND MODELS - SOURCE SDK/AUTHORING TOOLS:

Hammer Source Based Modeling in 'Propper' - Andrew Searle 'OilCake'

 

LIGHTING - SOURCE SDK/AUTHORING TOOLS:

 

FUNCTIONALITY AND INTERACTION - SOURCE SDK/AUTHORING TOOLS:

 

VISUAL EFFECTS AND WEATHER - SOURCE SDK/AUTHORING TOOLS:

2 FREE EBOOKS WITH NEWSLETTER ON LEVEL DESIGN

PREPRODUCTION BLUEPRINT DOWNLOAD

PREPRODUCTION BLUEPRINT

How to Plan Your Game Environments and Level Designs

- Ebooks (235+ pages)

- 18 videos (2+ hours)

- Instant Digital Download

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Regular Price: $67
(Save $18) Sale: $49

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SPECIAL DEAL: Save $19

Ebook Deal

Preproduction Blueprint + UDK 11 Day Level Design

- Buy Both Guides and Save

- Total: 63 videos and 735 pages

- Instant Digital Download

- Read more about Preproduction Blueprint

- Read more about UDK 11 Day Level Design

Regular Price: $108
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POPULAR AND RECENT POSTS

LEVEL DESIGN TOPICS

3D Modeling

CryEngine 3 SDK

Game Environment Design

Left 4 Dead Mapping

Left 4 Dead 2 Mapping

Architecture

Level Design Tutorials/Workflow

Level Design Challenges

Productivity & Goal Setting

Source SDK/Authoring Tools

UDK

Interviews

3D Environment Design.com

WoLD March Game Env. Challenge:

Free Downloads of Ready-to-Use Game Environments and Models
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