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Available for Download: How to Plan Game Environments and Level Designs

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Modeling Interior Environment Using Maya Part 3/3

April 11, 2009
Category: 3D Modeling

<-- Modeling Interior Env in Maya Part 2

How to Set Up Maya Grid to Match Unreal 3 Grid -->

Part 3.

Modeling furniture.

In the next 8 videos we will cover modeling the furniture for our interior environment. This includes two chairs, couch, tables, palm tree, carpet and lamp.

Then I finish up by cleaning up the scene and arranging all furniture.

PART 1: Planning, Reference and Research Setting Deadlines New Project Modeling Mindset.
Watch Part 1

PART 2: Setting up the Scene, Scale and Setting up New Project Modeling Walls, Wall Trims, Windows, Curtain and Ceiling.
Watch Part 2

PART 3: Modeling Furniture: Couch, Chairs, Table, Palm Tree, Lamp and Carpet Finishing up and Arranging the scene.
Watch Part 3

 

Part 3.1 - Modeling the First Chair

 

Part 3.2 - Modeling the Table

 

 

Part 3.3 - Modeling the Second Chair

 

Part 3.4 - Arranging the Furniture and Carpet

 

 

Part 3.5 - Modeling the Couch and Paint Effects of the Palm Tree

 

 

Part 3.6 - Damage Control: Tightening Up

 

 

Part 3.7 - Modeling the Leg Rest and Lamp

 

 

Part 3.8 - Finishing Up

 

© 2008-2011. All articles on World of Level Design™ are copyrighted.
Not to be reproduced without prior written consent.

Preproduction Blueprint - How to Plan Your Game Environments and Level Designs

 

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How to Plan Your Game Environments and Level Designs

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