In this first part of three series Modeling Interior Environments using Create breathtaking 3D and meet production demands with Maya, I cover the following:
- Fundamental principles of how I plan the project
- Setting deadlines and planning your work on day by day basis
- Importance of deadlines and why you should set them
- Reference and Research
- What you would want to learn when working on a new project you set for yourself
Part 1: Planning, Reference and Research Setting Deadlines New Project Modeling Mindset.
Watch Part 1
PART 2: Setting up the Scene, Scale and Setting up New Project Modeling Walls, Wall Trims, Windows, Curtain and Ceiling.
Watch Part 2
Part 3: Modeling Furniture: Couch, Chairs, Table, Palm Tree, Lamp and Carpet Finishing up and Arranging the scene.
Watch Part 3
Second Part we will begin to set up a new scene in Maya, building a new modeling shelf, setting up a new project and setting proper scale.
Then we will begin to build the walls, windows, ceiling and the overall foundation of the environment.